Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Thursday, 9 November 2017

What If Metropolis?: working on assets and designs for final comp.

Street Lamp Designs

So as you can see I'm trying to figure out what it is I need in this final thumbnail I will be developing onto my final painting for example I am going to now design the monorail and the hero prop and the silouettes and the patterns/textures to go in them and develop the style to match the previous two i will also develop the style of the other tower etc... and keep posting my progress and also put all the paintings and designs onto a powerpoint so all the production art is there. To go into orthographic and everything else.



Saturday, 28 October 2017

What If Metropolis? @Phil

Any advice or opinions would be greatly appreciated.
So I started thinking about the fact that the city needs rotation,orbit,trying to think bigger and the city/citys being off the ground.. balance ( influences of Calder he looked at the circus when he did wire sculptures and I took inspiration from his shapes too. ) not trying to define too much here in terms of the buildings..just where things are or what it could be like. . I was thinking about getting influence from 2001 A space odyssey/The Jetsons or the 1970s  if I found it hard for ideas..and looking at calder more. I was also thinking about trying to draw in my sketchbook and then paint with assets like before..

Thursday, 26 October 2017

First Ideas for What If Metropolis?@Phil

Things to consider:
Alexander Calder looks at Balance 
Suspended Shapes/Structures
Kinetic- The idea of movement form touch or air currents.
Made Wire Figures
Drawings made in Space
Circus Works..Bright Colours
Parisian Avant Garde
Forest? Or Industrial
Abstract
What I have been looking at as reference:
Floating Tree Houses
Container Houses
(Any Advice and opinion would be greatly appreciated) 












Thursday, 12 October 2017

Invisible Cities ideas for interior angles/shots (1 of 3)

(In progress would be more cluttered to the left etc with construction resources..
Here I have been trying to get an idea of an interior of the architects workspace and the builders. 
I looked at the reference of a warehouse to get this and the conveyer belt gave me the idea of putting the models of the big structural project/s they have been thinking about and how many times they could have repeated this process. The model at the bottom however is broken foreshadowing that the project is doomed to fail and end in conflict. Im also trying to think about how it would be in motion..the conveyer belt with models maybe lots of ideas could be thrown away or just left the people are like sleep deprived, stressed etc crossed out blueprints ripped ones..I tried to give the sense that even this building is still in construction and the people are nowhere near their goal. theres a sense of repetition and continuation so you get an idea it could be a big room without showing all of it and I'm trying to think about liveliness even without the people like a sense they have been in there. And thinking about how to show a story in a picture about that place. I thought of metropolis when I drew the conveyer belt as I reminds me of the whole machines operating and constant work etc..I might rotate or do a stranger angle to make it more uneasy/chaotic or unstable looking.

This is a more simple interior but it gives the sense of a catwalk with ladders and how it looks old by mixing in the post war look into the ruined walls and the hole in the roof etc.. I am trying to mix the modern (today construction and past influence of post-war in the spaces this kind of unfinished space. 
I was thinking that drawing all the angles will give me a sense of what is believable for a structure or the story and I was going to paint into the better ones on photoshop to get the style to match how I see the world to get the balance id like also the colours before but looser and look at some tutorials on painting. Any advice or feedback would be great. And also I'm trying to figure out what I need in the drawing and what I don't. :]

Monday, 9 October 2017

Thekla: Quick drawings after Influence Maps



After Reading about Thekla and the social/history context of Italo Calvino being a post war novelist (adventurer) I thought it would be interesting to merge both Post war narrative/structures to the construction and add the details described too for example the walkways and destruction/to see if I can find something new but from references ( See Influence Maps. )

Saturday, 30 September 2017

The City of Water ( Zig Zags )

 Decided to do something crazy and quick.
Inspired by the Cabinet of Calgari/German Expressionism.
(Paper)

Tuesday, 26 September 2017

Invisible Cities- Initial Thumbnails






Invisible Cities/ Observational Study Pencil




Initial Venice Thumbnails-
To get some ideas of structures, I have decided to initially look at Venice for ideas as some of the cities Italo Calvino describes take inspiration from Venice, an example of this would be Esmeralda.


For_Infinity_Rendered_Edited