Showing posts with label Action Poses. Show all posts
Showing posts with label Action Poses. Show all posts

Friday, 21 September 2018

Pose 5 Spiderman





arm at back needs adjusted and left leg spread out more.

Pose 4


The spine is the wrong way the hips are too straight one hip is further forward than the other and rotated. The spine is a reverse C. not a C. This is what I need to correct.

Thursday, 20 September 2018

Pose 3

added sword I made and added blins and rendered. Would be cool to add amor and helmet cover face etc.


Should Be more crouched closer to the ground legs further apart, arm lower,and further way,Body is a Reverse C.

Pose 1 kick





                            



Today in Alan's class we were using the rigged character to make a pose, above is the photo and as you can see it isn't exact I had the leg stretched out more but it didn't have the knee (natural) tried to ark the back starting with the spine and then making the fingers be scrunched and getting the facial expression box up to alter that too. Today we were focusing on Action pose. I learnt that the poly vectors need to stay as close to the joint as possible or it gets confusing and as you alter you need to keep alter everything else again usually to make sure it is in the right position. 
And using the FK Ik handles Right side Left side.
All of this pose is pretty good except. The hips need re-working.

For_Infinity_Rendered_Edited