Today in Alan's class we were using the rigged character to make a pose, above is the photo and as you can see it isn't exact I had the leg stretched out more but it didn't have the knee (natural) tried to ark the back starting with the spine and then making the fingers be scrunched and getting the facial expression box up to alter that too. Today we were focusing on Action pose. I learnt that the poly vectors need to stay as close to the joint as possible or it gets confusing and as you alter you need to keep alter everything else again usually to make sure it is in the right position.
And using the FK Ik handles Right side Left side.
All of this pose is pretty good except. The hips need re-working.
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