Georgia Betteridge-BA (Hons) CAA Arts, UCA Rochester
Saturday, 16 May 2020
Shot_8 render and playblast@Alan
gpu ram exceeded when I went to playlist so I halved the texture clamp in the render Maya 0.2 settings.
Next focus is shot 4 and 5 and organising things for the post.
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@Alan tried to do landing and motion paths how you said on current Shot passes.
Ok, so what I've tried to do is try and mix the landing with the rigged buzz here. Landing is kind of hard I'm finding(Shot2b): ...
Pipeline 1 head progress
Base Head Sculpting
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