This better for rendering? when I have the text on the top corner I think ill keep it the same as what I did before but ill put Autodesk Maya and photoshop after modelling and texturing so it clarifies what I used?
Thursday, 30 April 2020
posed character for turnaround@Alan
This better for rendering? when I have the text on the top corner I think ill keep it the same as what I did before but ill put Autodesk Maya and photoshop after modelling and texturing so it clarifies what I used?
This ok to render?@Alan
Wednesday, 29 April 2020
Demo Reel Character Turnaround.@Alan
Any advice on what I have? Need to add more into the reel, but keep it short, I need a part with the 2d facial rig of this character.. and I need to show a collection of paint pots animated in wireframe and textured same as a collection of the topper characters.
Then somewhere I need to have the cake, balloons and tabletop stand in the reel also.
What I'm going to do now:
Im going to see if I can make my last shot passes better now after speaking to Alan and ill look at setting up some reel stuff after again. So I can try complete that as-well.
Then somewhere I need to have the cake, balloons and tabletop stand in the reel also.
What I'm going to do now:
Im going to see if I can make my last shot passes better now after speaking to Alan and ill look at setting up some reel stuff after again. So I can try complete that as-well.
Friday, 24 April 2020
Dice roll? and Paint pot Shot_4_Shot_Pass_4@Alan
This what you mean with the orthographic view at 80 with the camera focal length on...and saving the files separately so the pot roll and and dice roll is separate from their scenes?
I also have them with the scenes as-well just in case. I just want to clarify.
The next thing I was going to do is to animate the character picking up the miniature and moving them and key some eye movements, and also start setting up demo reel.
Thursday, 23 April 2020
Wednesday, 22 April 2020
Tuesday, 21 April 2020
Edited Shot 3@Alan
Im hoping the speeds are a lot better now I used the Scooby one to help me. I also tried to make the buzz looking around better as well?
Going to edit the other shots next. the speeds.Shot 2,Shot,4 and Shot 7.
Saturday, 18 April 2020
Re-done Shot 3_Shot_Pass_3@Alan
so I have tried to speed up the power ranger and the sonic, then I have tried to animate the balloons and the buzz character looking at the characters going onto cake but I don't know if that looks good or not?@Alan
Im going to work on trying to do the timings how you said on the other shots now.
Im going to work on trying to do the timings how you said on the other shots now.
Thursday, 16 April 2020
Shot 4 Shot Pass 1@Alan
So obviously there is going to be the hand moving the miniature facial expressions and a dice roll screen wipe but I have just done the flying in the background for the escapism part.(need to be shown how the best way to do some of those things are. Going to work on Parts of Shot 8 next and any other shots that have things I know how to do like toppers pots etc. just the things I know for now.
Sunday, 12 April 2020
Re-did the shot 7_shot Pass_4@Alan hoping this is better.
so the pots are all doing something different at different times and I re did the animation for the bored miserable topper. and the buzz is faster. meant to look happier.
Thursday, 9 April 2020
Buzz no longer slowing down@Alan?
Buzz no longer slowing down I think this is better I just need to animate the pots do different things and the business topper needs to be animated differently. I think this speed is better now. I've removed the animation off of the pots and topper to start from the beginning.
Monday, 6 April 2020
(In Progress) Shot 3
Ok so the timing, speeds and the keys are not all done yet but I thought I needed to upload what I have been working on because it takes time to get it good enough.
I will also be working on the scene with the business bus, pots buzz flying and try correct that so hopefully by Wednesday/Friday these two shots are ok or maybe even more.
I wanted to submit more than one shot as I think its more productive and makes me less bored of being stuck on one. Ive got a few questions so i'll likely just write them down ready for weds/Friday.
Mainly I have just been trying to get the toppers to land at different times.
I will also be working on the scene with the business bus, pots buzz flying and try correct that so hopefully by Wednesday/Friday these two shots are ok or maybe even more.
I wanted to submit more than one shot as I think its more productive and makes me less bored of being stuck on one. Ive got a few questions so i'll likely just write them down ready for weds/Friday.
Mainly I have just been trying to get the toppers to land at different times.
Friday, 3 April 2020
Re-done curve/animation/lattice@Alan
Is this better?
Ive made the buzz come into the scene more towards the middle/end because my character needs to say Why do we need to grow up? when I was younger I didn't understand why I couldn't dress up as buzz(flys in)lightyear and go to the family wedding I've tried to roughly match the 6 in my animatic.
Re-done land @Alan
Is this better now? Im going to do the other shots next. Was going to ge this shot and the lattice one done then work on the other one as theres a lot I need to change on that one.
Wednesday, 1 April 2020
@Alan tried to do landing and motion paths how you said on current Shot passes.
Ok, so what I've tried to do is try and mix the landing with the rigged buzz here. Landing is kind of hard I'm finding(Shot2b):
The other thing I have been making sure to do is change the pivot point by pressing d on the translate and snapping to the waist, recreating curve and adding more number spans but no lattice on this one as theres not really a bend, I made the character have fast momentum and then go slower and twist to look at the other characters.(Shot 7):
Then for Shot 2 I did the same but instead with a lattice so the character bends I tried to make the curve better to ensure there was no weird deforming.(Shot2):
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