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The tiff files before were 60MB each but now they have come down to 16MB. This is the mouths above although I have done all the rest....
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Ogr by Georgia Nicole Betteridge on Scribd ">
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My Strengths and weaknesses whilst being in the Virtual Duck group. My Strengths- I think whilst working in a group we were all pretty goo...
Yes in terms of turnaround animation. A couple of extra very simple things. 1) Pose the arms so the are less rigid. Rotate the shoulder back very slightly, then bend the arms forward at the elbow (again just a bit) and the curl the hand in slightly (at the fingers). It will look less rigid/robot like. You could push the character down...again very slightly so the knees bend a bit (very small amount). It will give your character life. Also, uplaod a render (one frame of the clay and beauty/colour shots).
ReplyDeleteOk I'll have a go at that
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