Georgia Betteridge-BA (Hons) CAA Arts, UCA Rochester
Monday, 10 February 2020
Been Texturing the Characters Base to look like a terrain
thought it would be a good idea to make the base less boring and try the brushes on photoshop for the texture.
Just focusing on UV/texturing things and working on script.
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@Alan tried to do landing and motion paths how you said on current Shot passes.
Ok, so what I've tried to do is try and mix the landing with the rigged buzz here. Landing is kind of hard I'm finding(Shot2b): ...
Pipeline 1 head progress
Base Head Sculpting
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