Georgia Betteridge-BA (Hons) CAA Arts, UCA Rochester
Monday, 9 December 2019
Starting adding trim etc.
Textured the hairband.
Selected the Trims using the UV shell selecting on Maya and deselecting parts didn't want then texturing them on Ps.
finished putting the jetpack UV's into a snapshot.
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@Alan tried to do landing and motion paths how you said on current Shot passes.
Ok, so what I've tried to do is try and mix the landing with the rigged buzz here. Landing is kind of hard I'm finding(Shot2b): ...
Pipeline 1 head progress
Base Head Sculpting
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