Georgia Betteridge-BA (Hons) CAA Arts, UCA Rochester
Monday, 9 December 2019
Starting adding trim etc.
Textured the hairband.
Selected the Trims using the UV shell selecting on Maya and deselecting parts didn't want then texturing them on Ps.
finished putting the jetpack UV's into a snapshot.
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For_Infinity_Rendered_Edited
Base Head Sculpting
torso/leg/pelvis start modelling
Pipeline 1 head progress
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