Georgia Betteridge-BA (Hons) CAA Arts, UCA Rochester
Monday, 2 December 2019
Did a different save to experiment with shaders
Definitely need texture on the hair and shoulder pad
Maybe try rough the armour up bit? dont want it to be too realistic like the fact it looks toylike.
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@Alan tried to do landing and motion paths how you said on current Shot passes.
Ok, so what I've tried to do is try and mix the landing with the rigged buzz here. Landing is kind of hard I'm finding(Shot2b): ...
Pipeline 1 head progress
Base Head Sculpting
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