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Ok, so what I've tried to do is try and mix the landing with the rigged buzz here. Landing is kind of hard I'm finding(Shot2b): ...
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So I've done neck detail and some of the circles on the leg and knee part I did the armour detail on the gauntlet an...
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Any advice on what I have? Need to add more into the reel, but keep it short, I need a part with the 2d facial rig of this character.. and I...





Okay, an observation. Whilst this not a bad choice (liking the real person angle)....why not just sculpt a real person instead? This is a games character that is already a sculpt, that means its been through someone elses interpretation process. If you went with a real person then you can make your own interprtetation. What you sculpt doesn't need to famous. Does that make sense? If you want to do that, come and see me...I have images you can choose from.
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